-=-
Menu
Tournaments
Profile
Poll
Latest videos
Latest comments
Latest matches
flag -t3> [08:13] CXflag
flag CX [20:00] [CDF]flag
flag [GpW] [07:04] [CDF]flag
flag [GpW] [10:07] [CDF]flag
flag [CDF] [03:07] [GpW]flag
flag [GpW] [08:04] [CDF]flag
flag [CDF] [04:09] [GpW]flag
flag [CDF] [03:06] [GpW]flag
flag [CDF] [04:06] [GpW]flag
flag -t3> [08:02] Cxnflag
Latest forum posts
By: [GpW]Urbs, in: incorrect dates for clanwars » JJ2 related 2020-01-02 21:56
kimo back yo :kali:
By: KiMO, in: incorrect dates for clanwars » JJ2 related 2020-01-02 16:10
i am the present
By: Loon, in: incorrect dates for clanwars » JJ2 related 2019-12-31 10:05
hi kimo was that the present?
By: KiMO, in: incorrect dates for clanwars » JJ2 related 2019-12-31 03:09
wow
By: ThunDer, in: incorrect dates for clanwars » JJ2 related 2019-12-25 14:03
which presento m8 i-)
By: King, in: incorrect dates for clanwars » JJ2 related 2019-12-25 00:14
I like your xmas presento kristo!
By: Krzysiek, in: incorrect dates for clanwars » JJ2 related 2019-12-25 00:10
merry xmas
By: ThunDer, in: incorrect dates for clanwars » JJ2 related 2019-12-24 11:55
MS our man :*
By: MasterSven, in: incorrect dates for clanwars » JJ2 related 2019-12-24 08:33
You guys are basically making a fool out of yourse...
By: Naps, in: incorrect dates for clanwars » JJ2 related 2019-12-23 18:11
I partially understand your point but the people w...
By: Artegor, in: incorrect dates for clanwars » JJ2 related 2019-12-23 17:38
Of course it does not protect you, you kinda missi...
By: Naps, in: incorrect dates for clanwars » JJ2 related 2019-12-23 17:28
VPN does not protect you from DDOS attacks at all,...
By: Artegor, in: incorrect dates for clanwars » JJ2 related 2019-12-23 17:15
Naps, there's something called VPN. You can find f...
By: Pariah, in: incorrect dates for clanwars » JJ2 related 2019-12-22 07:01
you are right, i have nothing to contirbute. war, ...
By: Naps, in: incorrect dates for clanwars » JJ2 related 2019-12-22 04:00
It would have been better if you rather contribute...
By: i:m, in: incorrect dates for clanwars » JJ2 related 2019-12-20 01:33
ok but why did jety leave gpw :???:
By: Pariah, in: incorrect dates for clanwars » JJ2 related 2019-12-19 23:45
recently people have put the incorrect dates for c...
By: Pariah, in: A new balance proposal » Improving rules 2019-12-19 22:42
@rag: spaz meelee move is not so special jazz and ...
By: Abdoun, in: Funniest moments! » Forum games 2019-12-18 00:55
1-/: i dont forfeit i just dont wanna play :S
By: Ragnarok, in: A new balance proposal » Improving rules 2019-11-20 19:49
Just thought I'd share my two pieces on what copte...
By: Ragnarok, in: Contest results! [JJnet Level Contest Season 13] » JJ2 related 2019-11-02 04:17
In alphabetical order: 1. Byzantine Blues by...
By: Vivando, in: Contest results! [JJnet Level Contest Season 13] » JJ2 related 2019-11-01 20:11
Feedback! from SJ: FTL Starship: + Fairly ba...
By: Vivando, in: Contest results! [JJnet Level Contest Season 13] » JJ2 related 2019-11-01 20:09
Dear all, the level contest results are finally he...
By: Treylina, in: A new balance proposal » Improving rules 2019-10-22 01:00
Here it is, a long overdue update. Better late tha...
By: Toni, in: What JJ2 level title best describes your sex life? » JJ2 related 2019-09-08 01:11
Underrated Paradise
By: DanZeal, in: Funniest moments! » Forum games 2019-09-07 20:02
[20:00:05] DannyZ[CDF]: Jag var i Finland tidigare...
By: SirEmentaler, in: What JJ2 level title best describes your sex life? » JJ2 related 2019-08-21 20:45
I just wanted to say this topic was inspired by a ...
By: Slaz, in: What JJ2 level title best describes your sex life? » JJ2 related 2019-08-20 14:13
ELEKTREK PYRAMID :dizzy:
By: PurpleJazz, in: What JJ2 level title best describes your sex life? » JJ2 related 2019-08-19 06:44
15 Second Rush
By: Laro24, in: What JJ2 level title best describes your sex life? » JJ2 related 2019-08-10 19:15
Nuclear Afterblast :whistling:
By: Plumbe, in: What JJ2 level title best describes your sex life? » JJ2 related 2019-08-10 16:50
Wicked Wood :flex:
By: [GpW]Urbs, in: What JJ2 level title best describes your sex life? » JJ2 related 2019-08-10 15:59
Jungles Edge :D
By: ThunDer, in: What JJ2 level title best describes your sex life? » JJ2 related 2019-08-10 02:46
Facing Worlds
By: Ragnarok, in: What JJ2 level title best describes your sex life? » JJ2 related 2019-08-09 18:30
Drought :whisper:
By: MasterSven, in: What JJ2 level title best describes your sex life? » JJ2 related 2019-08-09 15:33
There can be only one: Magma P*nis Despair. :carr...
More...!
Rules: General rules with regard to the ladder site

§1: Abuse

Clans abusing the ladder system in any way in order to gain an advantage or just to be a nuisance may be banned from playing. Further punishment may include making inaccessible the accounts of the persons responsible for the abuse, in extreme circumstances. For example, someone who has made fake accounts for fake wars may lose access to all of accounts and be banned.

§2: Refusing clanwars, arranging clanwars and no-shows

§2.1 Clans with 20% or more of the maximum ranking points may not refuse clanwars (not ladder matches) against lower-ranked clans who have got at least 50% or more of the challenged clan's ranking points and who have not yet played a clanwar with the clan in question during the current season (it does not matter which clan sent the challenge).

§2.1.1 It does not matter if the challenging clan falls below 50% of challenged clan's ranking points after the challenge has been sent, as long as they had the amount at the point the challenge was sent.

§2.1.2 Clanwar challenges should be sent on the site, but once the challenge has been received, the receiver should initiate negotiations about the details, most importantly: when the clanwar is to be played. After receiving a challenge, recruiting players that will participate in the clanwar is prohibited.

§2.1.2.1 Once an agreement has been reached, accept the clanwar and make sure that an admin updates the clanwar accordingly to the agreements reached (time, and any deviations from the standard clanwar format - make sure to provide evidence in the case of disputes).

§2.1.3 In order to make it less of a problem that clans could fall behind on purpose in order to refuse a challenge, a minor alteration to §2.1 was decided on: clans may not refuse challenges from clans that only have 15 points more than them or less.1

§2.1.4 If they do refuse a clanwar against a clan that they wouldn't be allowed to refuse against by the aforementioned rules, they will lose the amount of points they would have lost if the clanwar were lost 40-0. The other clan gets no points.

§2.2 If a clan has a clanwar scheduled within the next 30 days, this rule does not apply and they may refuse all challenges sent to them.

§2.3 The first challenge has priority over other challenges: Quickly accepting a second challenge and refusing the first is not allowed and will be considered abuse.

§2.4 In case of a no-show, the missing clan loses points as if it had lost the clanwar 40-0. The other clan gets half of the points it would have received if it had won 40-0.

In essence: After reaching 20% of the maximum ranking points, you can never refuse a clanwar against a lower ranked clan with 50% or more of your ranking points (or a clan with a lead of 15 points or less), so you should start discussing a suitable date with your opponent as soon as possible via your favourite instant messaging service.

§3: JJnet's timezone

Jazzjackrabbit.net uses GDT+1 (which is GMT+1 or GMT+2 depending on whether daylight saving time is applicable).

§4: Multi-clanning

A player may only be a member of one active clan at a time. In particular, a player may be a member of multiple clans in theory, but is allowed to play ladder matches/clanwars only for one clan per season. If a player plays ladder matches/clanwars for multiple clans during the same season while being a member in them simultaneously, the JJnet staff reserves the right to punish and nullify any games by multi-clanners as they see appropriate.

§5: Winning a season and the final rankings

§5.1 When a clan reaches 200 points, the ladder ranking will be frozen, meaning that no more ladder matches may be played nor clanwar challenges be made while the clan stays at 200 points or above. Players may only play CW matches for the clan they are a member of at that point until the final matches have finished. Clanwars or challenges made before the moment when 200 points was reached still have to be played, mutually cancelled or rejected (with the appropriate punishments) off-season, however.

§5.1.1 Any ladder matches played while the season is frozen will be invalid. If there is a chance of multiple clans being able to freeze the ladder simultaneously by a single match, the clan who finished their victorious ladder match/clanwar (or tied ladder match if it yields enough points to reach 200) first will be favored regarding this. It does not matter which match gets submitted first, as long as there is clear evidence of which match was finished first.

§5.1.2 If the clan that reached 200 points first falls below 200 points as a result from a CW loss, the season unfreezes and ladder matches may be played (and clanwars challenges be made) again until a clan reaches 200 points.

§5.2 Once all off-season clanwars (if any) have been dealt with without the top ranked clan falling below 200 points, the two highest ranked clans will be invited to participate in the season final, and the 3rd and 4th clan will be invited to the bronze final. They shall start as soon as possible. The clans may accept the invitation on the basis that they will be able to play their final match within 1 month from the day the invitation phase ends. They also acknowledge that if they fail to schedule their final match within 2 weeks from the end of the invitation phase, the JJnet crew will schedule the game as they see appropriate.

§5.2.1 If 2 or more clans are tied for the same position (1st, 2nd, 3rd or 4th) the mutual rankings will be decided by forced clanwars by a round robin system (each clan plays vs. each other once). This does not apply if the clans in question are at 0 ladder points. In such case the remaining top-4 positions will be given to the fastest clans to sign up for them.

§5.2.3 If one of the clans is not interested in participating, the clan ranked fifth will be invited, and so on.

§5.2.4 1 If no other clans sign up, the clan that reached the most points wins the season.

 

§5.2 The clans participating in the final matches will be given the first ranks in the final ranking.

§5.3 The remaining clans will be given the remaining ranks according to the points obtained during the regular season and (as the ladder is frozen) obviously cannot continue to play ladder matches either.

§6: Final/Bronze match rules

§6.1 Regular clanwar rules are applicable in the final matches, except for exceptions mentioned in this section

§6.2 A clan that has reached a higher ranking during the season than its opponent, has the privilege of picking map order, team color order on every map (can choose team colors on overtime round as well) and is entitled to issue 1 extra veto which may be used on a map of any size.

§6.2.1 All clans will be allowed to change TWO (2) of their previous veto levels without restrictions for the final matches. Without restrictions meaning that the new vetoes may be issued on maps of any size, so the clan may have e.g. 4 vetoes on 2v2+ maps or 4 vetoes on 3v3+ maps, etc. Please note that this opportunity does not stack with the opportunities gained during the season (which must be used before the ladder is frozen). Any unused vetoes may still be issued for the final matches.

§6.2.2 In order to let clans prepare for this, the clans have to announce their new veto levels during the invitation phase to the final matches. Should a clan decline their invitation, the invitation phase will extend as a new clan is invited and the clans whose expected opponents change may still change their veto levels until the new deadline.

§6.2.3 The previous rule about the higher ranked clan being able to pick the tiebreaker map does not apply anymore, and the clans will have to follow the normal clanwar procedure on picking the tiebreaker.

§7: Clanwars and normal matches

There are two kinds of matches that can be submitted: clanwars, and normal matches.

§7.1 We define a clanwar as a match for which the teams are well prepared, and are supposed to play with their best team. The match is planned ahead of time, which gives both clans a chance to prepare properly for it.

§7.1.1 The challenge system on JJNet must be used if the match shall be counted as a CW.

§7.2 We define a normal match as a game less serious than a clanwar. A normal match is worth significantly less points than a clanwar. Consider this kind of game about as serious as a 2on2 or 3on3 for JDC.

§8: Game modes

§8.1 Only Capture the Flag is played on the CTF ladder.

§8.2 All other game modes can be played on the Multi ladder. Other game modes than those defined on the Multi ladder's rules page may be played, if the teams agree.

 

§9: So-called "fake nicks"

If the other team demands so, you have to play with your real nickname.

§10: Who may play

§10.1 Only players who are registered for their clan on jazzjackrabbit.net and have not played clanwars for another clan DURING THE SAME SEASON may play in clanwars for their current clan. Meaning that players who join a new clan during the season may play in clanwars as long as they didn't play any of those for their previous clans. Otherwise, if the players already played in a clanwar for their former clan, they will have to wait until the next season to play in clanwars. Clanwars also include any final matches and play-offs.

§10.2 Because of the more spontaneous nature of regular ladder matches, players who join new clans are allowed to play ladder matches after 24 hours of registering themselves in the new clan on jazzjackrabbit.net.

 

§11: Starting a game

§11.1 All players must be standing on their own team's base for a game to start. Use /ready-command to clarify that you are ready to start the game, which confirms that you are on base.

§11.2 No movement must remain on for the duration of the game, and it must be turned ON before the game starts. This is to ensure fairness at the event of a stop, where the game freezes at the point and no players can fall to a worse position.

§12: Stopping a game

§12.1 This section describes how to stop games. See specific rules to know if and when games may be stopped.

§12.2 Since the /stop function is no longer harmful in the latest JJ2+, players are allowed to stop the game using either /stop, /cstop or a custom !cstop-command such as the one in Camel Duels.

§12.2.1 To ensure the fairness, nomovement must be turned ON in every game at the start.

§13: Ending a game

§13.1 Make sure to gather proof of the game result. Admissible proof is constituted by a screenshot, playlog, chatlog or video recording. A screenshot is preferable, as that is what you can submit on the website without the help of an admin.

§13.1.1 In the case of a last-second score or one team hitting the round's scoring limit, /nomovement on may prevent the last score from being displayed, even if it has been counted by JJ2. In such cases, please do /nomovement off before taking the screenshot. This score will reflect the one in the playlog serverside which will be used to settle any disputes.

Last edited by Vivando on 2019-11-24 09:46:33
Comments
No comments added.
You are not allowed to post comments.
[Editors for this section] ^^^