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2019-10-08: "ok" -Loon
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By: Treylina, in: A new balance proposalImproving rules 2019-10-22 01:00
Here it is, a long overdue update. Better late tha...
By: Vivando, in: JJNet presents: JJNet Season 16 CTF Level Making Contest! (Psst. JJnet Duel Tournament v5.0 announced below this newspost.)JJ2 related 2019-10-20 21:44
Extending the deadline by 48 hours due to the curr...
By: Abdoun, in: JJNet presents: JJNet Season 16 CTF Level Making Contest! (Psst. JJnet Duel Tournament v5.0 announced below this newspost.)JJ2 related 2019-09-30 21:49
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By: Vivando, in: JJNet presents: JJNet Season 16 CTF Level Making Contest! (Psst. JJnet Duel Tournament v5.0 announced below this newspost.)JJ2 related 2019-09-23 18:17
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Underrated Paradise
Mappool Changes and Voting! 2019-02-16 12:03 | Vivando
The mappool is changing once again for the new season, that's no surprise. However, this time we let clans have more voice over the mappool changes again. We strive to make a mappool that would be as balanced as possible, having around 18-22 maps altogether, from which at least 50% should be pickable in 2v2 matches.

The only changes that have been made beforehand are the additions of the previously disabled maps:

-Galactic Warfare

...and the removal of the 2 maps that were picked 0 times during the past season:

-Diamondus Warzone[JJnet Edit]

Now, each clan that played any ladder matches (no victories required) during the past season (13) are eligible to vote for up to 3 maps to add into the mappool and 3 maps to remove from the mappool. You may vote on any officially released map for additions, even the previously included ones, except for DW and Fauztinville due to them having been picked by no one just recently. You may, however, vote out Distopia/GW/Gauntlet, since they were expected to return at the end of the past season anyway.

Each of these clans are also eligible to request changes to the categories of the current maps in the mappool, to make a map 3v3+ only or vice versa, but these have to be motivated with a reason, e.g. "This map should go to 3v3+ only because it is too complex for 2v2".

Like previously, we do not decide beforehand how many votes are required for a map to be added or removed, as we try to keep the mappool balanced, but we promise to treat maps with equal amount of votes the same way. Also, each vote of each clan weighs the same, so there are no 0.5 or 0.25 factored votes.

Clan leaders (or delegates approved by the clan leaders) please send me your clan's votes by February 24th at 22:00 GMT the latest (and I will in turn announce my clan's votes to one of you as a proof of our votes).

Here's a nice ladder statistics screenshot for you from the past season (not counting the final CWs):

2019-02-17 08:55 
You've got a point. Lately there's no DW-pickers anymore anyway. emo Also it would optimize the time spent on map picking when both clans have to decide simultaneously.

"§6.2 A clan that has reached a higher ranking during the season than its opponent........ is allowed to choose two (2) veto levels for the final/bronze match instead of one.

Please remove this rule as fast as possible, or at least let them select the vetos like up to 2 days after the ladder has been frozen...

Edited: 2019-01-29 21:47 by MasterSven"

And what comes to this, I guess we can change the vetos to be picked during the sign ups-phase, so that clans have no reason to delay their vetos until the last moment.

Edited: 2019-02-17 08:59 by Vivando
2019-02-17 01:50 
Completely in agreement to that
2019-02-16 21:16 
Also i suggest choosing maps before game so there wont be that stupid "who challenged?" situation and game after all will be more fair. People wont choose some map which often ends with 0-0 score only coz they want to stall result from 1st round
2019-02-16 21:00 
Mostly in agreement with above
2019-02-16 19:08 
I suggest removing ezspark and adding starlit, bblair, tcs, olccoffee, zaitox, hmk, eztrig, dw, untitled, MS and probably some more I forgot.

The mappool has become so dull lately and there is absolutely no reason to exclude so many maps from being played, its not a one time tournament, its the ladder which bascially determines the only maps that people play all the time.
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