GG. We played to 4-2 in Disto at about 2 minutes and after one time out lost 3 scores to make 4-5. I guess I should have taken bouncer more often because I definitely died to that at the end. We were good at protecting and sharing carrot. It was just that late in the game I couldn't stay alive with flag. Maybe if I were faster to C at one point it would have made all the difference. Oh yeah, one classic CC tactic is as flagholder with elow, they will make all fighters 1 and then NOT kill them, wait until time to S and then TRIPLE kill. The reason is to avoid killing fighter and allowing fighter to go ready again with 3 this time and possibly more ammo, instead let fighter live with 1 so they may recap, but be immediately easy to kill.
During semi, I thought if our flagholders used more of the best DD spots, that would allow more map control and patient scoring by denying carrot to enemy. It was well-played by both teams. GJ CDF.