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Toni
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Return to thread2018-09-11 01:26
What a nice contest! I love the feedback for every map and it means a lot to me. Now I know what to avoid, what to change and how to make a better level. I am really happy with the outcome, even though my map didn't make it. I wasn't hoping to get in the mappool at all because my level was really huge, and people play 2v2 more than 3v3. I feel really sorry for Painted Garden. I expected that level to be in the mappool. At least 2 other levels that I expected to be in are in. Butrinti and Sparkling Illusions. It's been a while since we had this amount of good and quality levels in JJ2, and I think that this was one of the most successful map contest. I believe it was really hard for everyone to pick 3 maps.

Anyway, I wanted to point out a few things that should have been different from my point of view. Don't want to start the drama, this is only my opinion

It is voting. Even though I like the voting results, voting wasn't balanced and fair to the ladder players.
For example - we had 5 judges. Not all 5 judges played all maps both 2v2 and 3v3. That means that they didn't properly test them. Some of them are semi-active or inactive. And besides that I still think that 5 judges aren't enough.
If I was asked, I would do the voting process differently. Probably like the one we have at the end of each year on JCF where we vote for JCS awards. Everyone who has a clan, and who has played at least X games in the past X months / or in the previous season, would be able to vote. Even a thread with poll and 8 map options here on the forums would be enough. Also, level creators who took a place in the contest would be allowed to vote, but not for their map. Voting would be public and everyone who is active would be able to pick their 3 favourite maps. I think that option would be more reliable.

Ladder is a tournament with a lot of players and all active players should be allowed to vote.