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Latest forum posts
By: [GpW]Urbs, in: incorrect dates for clanwars » JJ2 related 2020-01-02 21:56
kimo back yo :kali:
By: KiMO, in: incorrect dates for clanwars » JJ2 related 2020-01-02 16:10
i am the present
By: Loon, in: incorrect dates for clanwars » JJ2 related 2019-12-31 10:05
hi kimo was that the present?
By: KiMO, in: incorrect dates for clanwars » JJ2 related 2019-12-31 03:09
wow
By: ThunDer, in: incorrect dates for clanwars » JJ2 related 2019-12-25 14:03
which presento m8 i-)
By: King, in: incorrect dates for clanwars » JJ2 related 2019-12-25 00:14
I like your xmas presento kristo!
By: Krzysiek, in: incorrect dates for clanwars » JJ2 related 2019-12-25 00:10
merry xmas
By: ThunDer, in: incorrect dates for clanwars » JJ2 related 2019-12-24 11:55
MS our man :*
By: MasterSven, in: incorrect dates for clanwars » JJ2 related 2019-12-24 08:33
You guys are basically making a fool out of yourse...
By: Naps, in: incorrect dates for clanwars » JJ2 related 2019-12-23 18:11
I partially understand your point but the people w...
By: Artegor, in: incorrect dates for clanwars » JJ2 related 2019-12-23 17:38
Of course it does not protect you, you kinda missi...
By: Naps, in: incorrect dates for clanwars » JJ2 related 2019-12-23 17:28
VPN does not protect you from DDOS attacks at all,...
By: Artegor, in: incorrect dates for clanwars » JJ2 related 2019-12-23 17:15
Naps, there's something called VPN. You can find f...
By: Pariah, in: incorrect dates for clanwars » JJ2 related 2019-12-22 07:01
you are right, i have nothing to contirbute. war, ...
By: Naps, in: incorrect dates for clanwars » JJ2 related 2019-12-22 04:00
It would have been better if you rather contribute...
By: i:m, in: incorrect dates for clanwars » JJ2 related 2019-12-20 01:33
ok but why did jety leave gpw :???:
By: Pariah, in: incorrect dates for clanwars » JJ2 related 2019-12-19 23:45
recently people have put the incorrect dates for c...
By: Pariah, in: A new balance proposal » Improving rules 2019-12-19 22:42
@rag: spaz meelee move is not so special jazz and ...
By: Abdoun, in: Funniest moments! » Forum games 2019-12-18 00:55
1-/: i dont forfeit i just dont wanna play :S
By: Ragnarok, in: A new balance proposal » Improving rules 2019-11-20 19:49
Just thought I'd share my two pieces on what copte...
By: Ragnarok, in: Contest results! [JJnet Level Contest Season 13] » JJ2 related 2019-11-02 04:17
In alphabetical order: 1. Byzantine Blues by...
By: Vivando, in: Contest results! [JJnet Level Contest Season 13] » JJ2 related 2019-11-01 20:11
Feedback! from SJ: FTL Starship: + Fairly ba...
By: Vivando, in: Contest results! [JJnet Level Contest Season 13] » JJ2 related 2019-11-01 20:09
Dear all, the level contest results are finally he...
By: Treylina, in: A new balance proposal » Improving rules 2019-10-22 01:00
Here it is, a long overdue update. Better late tha...
By: Toni, in: What JJ2 level title best describes your sex life? » JJ2 related 2019-09-08 01:11
Underrated Paradise
By: DanZeal, in: Funniest moments! » Forum games 2019-09-07 20:02
[20:00:05] DannyZ[CDF]: Jag var i Finland tidigare...
By: SirEmentaler, in: What JJ2 level title best describes your sex life? » JJ2 related 2019-08-21 20:45
I just wanted to say this topic was inspired by a ...
By: Slaz, in: What JJ2 level title best describes your sex life? » JJ2 related 2019-08-20 14:13
ELEKTREK PYRAMID :dizzy:
By: PurpleJazz, in: What JJ2 level title best describes your sex life? » JJ2 related 2019-08-19 06:44
15 Second Rush
By: Laro24, in: What JJ2 level title best describes your sex life? » JJ2 related 2019-08-10 19:15
Nuclear Afterblast :whistling:
By: Plumbe, in: What JJ2 level title best describes your sex life? » JJ2 related 2019-08-10 16:50
Wicked Wood :flex:
By: [GpW]Urbs, in: What JJ2 level title best describes your sex life? » JJ2 related 2019-08-10 15:59
Jungles Edge :D
By: ThunDer, in: What JJ2 level title best describes your sex life? » JJ2 related 2019-08-10 02:46
Facing Worlds
By: Ragnarok, in: What JJ2 level title best describes your sex life? » JJ2 related 2019-08-09 18:30
Drought :whisper:
By: MasterSven, in: What JJ2 level title best describes your sex life? » JJ2 related 2019-08-09 15:33
There can be only one: Magma P*nis Despair. :carr...
More...!

JJnet's forum

«Latest posts» «Latest threads» «Search» «User CP»

Forum posts and threads by cooba
Showing page 1/3 (100 out of 219 comments in total)
123

  Date Where? Content
Go to2014-09-09Good looking JJ2 screenshots: a guide
Quote:
Maybe add an option to use imgur's API to instantly upload and provide the user with a link?

That would be cool, but some people will probably use it as an excuse for lag. emo
OOPS WRONG BUTTON, LAG!!!!
Go to2014-09-07Good looking JJ2 screenshots: a guide A built-in screenshot feature? Nice work SE emo

Maybe add an option to use imgur's API to instantly upload and provide the user with a link?
Go to2014-08-27Good looking JJ2 screenshots: a guide Method #3 is the best, cuz you have screenshot in the highest quality.
Go to2014-08-25Good looking JJ2 screenshots: a guide ain't released yet
Go to2014-08-25Good looking JJ2 screenshots: a guide So, where do we download JJ2+ 5.0 or higher?
Go to2014-08-25Good looking JJ2 screenshots: a guide emo Method #3 emo
1. Use JJ2+ 5.0 or higher.
2. Press F12 in game. JJ2+ will create a PNG picture with the filename "Jazz2-filename-ID.png" where 'filename' is current level file name and 'ID' is a number from 000 to 999.
3. Upload your PNG directly to jjnet or imgur or your image host of choice.
4. Thank Sir Ementaler for his hard work on this feature every time you use it.
Go to2014-04-21Vote for JJ2+ Unable to do something.

cooba wrote:
Luckily, nobody cares about your servers. emo

Yeah... but still trying.

Treylina wrote:
TerraMan wrote:


IF YOU PLAN TO PLAY LEVEL THAT DOESN'T NEED THE LASTEST VERSION, JUST USE THE 2010 RELEASES.


This idea is awful. Here's why.
1. The only case when 4.x versions aren't so friendly with non plus players, is when you're hosting a scripted level. Solution? Don't host scripted levels.

2. If you want to join a server that has a scripted level, you'd have to switch dlls/JJ2 again. Not convenient.

3. Who cares about non plus players. They are usually clueless, poorly skilled, and/or annoying.

4. You get airs in 3.0.

The only good reason to not use 4.x versions is when it actually breaks a level (it breaks a couple of tests)...but you can play those levels just fine in vanilla JJ2, to save switching dlls.

Thanks for feedback.
1) No comments here, but learned something.
2) Don't have any scripted level to host or in case of a scripted level is needed.
3) For sure they are annoying, but the most time they play tests or lazy (ex. Hotel) levels.
4) ???
Go to2014-04-19Vote for JJ2+
TerraMan wrote:


IF YOU PLAN TO PLAY LEVEL THAT DOESN'T NEED THE LASTEST VERSION, JUST USE THE 2010 RELEASES.


This idea is awful. Here's why.
1. The only case when 4.x versions aren't so friendly with non plus players, is when you're hosting a scripted level. Solution? Don't host scripted levels.

2. If you want to join a server that has a scripted level, you'd have to switch dlls/JJ2 again. Not convenient.

3. Who cares about non plus players. They are usually clueless, poorly skilled, and/or annoying.

4. You get airs in 3.0.

The only good reason to not use 4.x versions is when it actually breaks a level (it breaks a couple of tests)...but you can play those levels just fine in vanilla JJ2, to save switching dlls.
Go to2014-04-18Vote for JJ2+ Luckily, nobody cares about your servers. emo
Go to2014-04-17Vote for JJ2+
zepect wrote:
For those who don't like the new plus and say that it was better when BlurredD developed it: don't use the new plus, keep using 3.0 (it's still available to download on J2O). The plus version today would be 3.0 if it wasn't continued by the plus team. Don't like that Camel servers are hosted with a newer version and some of them don't allow 3.0? Make your own servers with 3.0. Don't like that it's crashable? Fix it yourself. And yet you keep using the new version.


Also the 4.x releases aren't too friendly with non-plus. I should continue the "horded" Galaxy server project and some servers (portably 2 servers) will run 3.1 (August 2010) release version.

IF YOU PLAN TO PLAY LEVEL THAT DOESN'T NEED THE LASTEST VERSION, JUST USE THE 2010 RELEASES.
Go to2013-12-10Vote for JJ2+ Vote for JJ2+ emo
Go to2013-12-09Vote for JJ2+
Grytolle wrote:
The only reasonable criticism of their workings, as I see it, is that they haven't put a gagging order on cooba yet in favour of letting Sir Ementaler do all the talking here. But apart from such slight public relations issues, it is quite a remarkable team.


The only thing I am complaining related to plus is this. You all did a great job, and I voted for you. Keep working!
Go to2013-12-09Vote for JJ2+ It's so easy to tell people not to use the latest version of plus. I'm just saying that I'm not going to vote. ElecTRon is already using the old version of plus on his server, and I'm considering of doing the same with my servers if the xmas release will break more levels like the latest release did. Yes, I do like the fixes the releases bring, but are they worth the new bugs/glitches? We'll see emo
Go to2013-12-08Vote for JJ2+ Complaining, complaining.

I am happy that people are still willing to invest free time in jj2. Even if it would've been the 'personal project' of the dev team, they have the source and are putting their time in it, so wtf are you complaining about? Go make your own plus, you'll learn a lot of useful skills that will surely bring your consuming life to the next producing step. Have fun.

I do partly agree on /np and /multiversion. While the music is indeed listed in the F9 info stuff, it won't hurt to have the command there to avoid breaking peoples workflow. As for the multiversion, turn that off by default. However, give people the choice to enable it if they want it on their servers. I can completely understand official servers (CD) wanting to enforce the newest patches/fixes made to plus.

Anyway, gj plus team, while I'm kinda inactive I keep checking here and occasionally on JCF, and if it means anything to you: You have my full support.

Gry wrote:
What more in terms of great service can you expect from a team of volunteers?

Easy. They should make everyone a personal version of plus, with all that persons wishes. All the versions should be compatible, and be kept up to date. Did I mention the deadline is 1 day? Hurry up, get back to work you lazy plusdevs! emo
Go to2013-12-08Vote for JJ2+ For those who don't like the new plus and say that it was better when BlurredD developed it: don't use the new plus, keep using 3.0 (it's still available to download on J2O). The plus version today would be 3.0 if it wasn't continued by the plus team. Don't like that Camel servers are hosted with a newer version and some of them don't allow 3.0? Make your own servers with 3.0. Don't like that it's crashable? Fix it yourself. And yet you keep using the new version.
Go to2013-12-08Vote for JJ2+ If this was directed to me as well: I am not complaining, I just expressed a wish and other than that I am happy with how things generally go and voted. The quick hotfix release improved all the bugs I experienced with the initial release *somehow* (Not smooth movement of everyone all the time in multiplayer, I have no idea why or how it got fixed in the hotfix as I didn't even mention the bug at the JCF). But I'm happy it got fixed either way and enjoy jj2 (plus) as it is.
Go to2013-12-08Vote for JJ2+ Guys... The plus team is much better than it ever has been before. It's now a true team effort by a number of very dedicated developers and a bunch of possibly even more dedicated beta testers. That's a giant leap forward compared to the past where your only chance of getting a feature in was a) to bug blur a lot b) code it yourself and hope that blur would include it.

Admittedly, Violet who is/was doing most of the development seems to have more interest in non-CTF game modes, and especially single player, but that's a good thing considering how neglected those aspects were in JJ2+ in the past, but he has always been very quick in addressing bugs that break multiplayer/CTF and other issues of importance to us over here (crashing, anti-cheating, ...). Furthermore Sir Ementaler and zepect are both very easy to get hold of and very responsive to our wishes.

The only reasonable criticism of their workings, as I see it, is that they haven't put a gagging order on cooba yet in favour of letting Sir Ementaler do all the talking here. But apart from such slight public relations issues, it is quite a remarkable team.

As to why the countdown for /cstop (and perhaps /cstart) isn't adjustable yet, and why it was such a great idea to make ammo from boxes despawn, I am not sure, but please, have some perspective! The active plus team is spending a lot of time on improving your gaming experience and they have introduced a ton of new, awesome features, and only caused minor problems in the process.


Edit: As I can still follow their progress closely even though I don't contribute much myself, I can also tell you that they monitor the threads on JCF where normal users can report bugs or express their wishes very closely, and if you take a look at those threads, you will find that they try to approach every user personally who can't get JJ2+ to run properly. What more in terms of great service can you expect from a team of volunteers?
Go to2013-12-08Vote for JJ2+ If you can't agree on cstop time, why don't you simple add /cstoptime [number] where we can choose how many seconds will it be?

Quote:
cooba: Don't expect /cstop to last 3 seconds either
Go to2013-12-08Vote for JJ2+ Making everybody happy cause stopping a (competitive) game will be faster (e.g. 3 seconds). 5 seconds is just too long for competitive games so changing it would give the whole competitive scene a very useful (changeable) command. I don't know the language jj2+ is programmed in nor I know the code but making something variable isn't that much work either, or is it?

Edit:

Oh right, and this was far from the first time this was suggested (by more players, as well). So I guess you can count this one to the (I'm guessing) "dev team not listening to something the majority of the online players want or would find useful"
(Don't consider it a complaint, it was just an observation)
Go to2013-12-08Vote for JJ2+ We had discussed that internally before and came to conclusion this wouldn't significantly improve anything about JJ2+ but we're interested in hearing argumentation that would prove us wrong.
Go to2013-12-07Vote for JJ2+ I don't have much to complain about at all as the last hotfix made playing possible for me again, it fixed all the problems I had. If the next version is coming out soon, could you *please* make /cstop 3 seconds or perhaps make /cstop variable?
Go to2013-12-07Vote for JJ2+
Vegito wrote:
I guess some people just feel that JJ2+ has become a personal project for the JJ2+ dev team, and that the team did not listen to the (competetive) community enough anymore.

That's funny, since a massive majority of the changelog is feature requests from the community. We are open to feedback 24/7 but from what I can tell, people would rather complain here than request something on the JCF. And also that complaining about mouseaim is easier than finding the command disabling it in the readme.

So unless somebody specifically lists out reasonable points of contention in JJ2+, y'all will have to deal with it since version 5.0 is scheduled to come out this Christmas. B-)
Go to2013-12-07Vote for JJ2+ +1 for Vegito! I'm sorry if my posts look insulting and disrespectful. But you gotta keep the community happy if you want them to vote. emo
Go to2013-12-07Vote for JJ2+ I guess some people just feel that JJ2+ has become a personal project for the JJ2+ dev team, and that the team did not listen to the (competetive) community enough anymore. I don't necessarily say that's my feeling and I voted anyway emo.
Go to2013-12-07Vote for JJ2+ Your posts are insulting.

ShakerNL wrote:
Well, for example: I miss the /np command (I'm not the only one missing it)

ShakerNL wrote:
Some people like to use /np and look back later in the chatlog to see the music file. Now you have to write it down on some text file. It was easier

As mentioned previously, it was removed as a consequence of adding the name of the music file in the F9F9 list, however we're considering adding it along with tileset file name between the information displayed in chatlog at the beginning of each level.

ShakerNL wrote:
/multiversion off command (1.23 nonplussers keep trying to connect)

However, it would be bad to disallow Plus users to join when there is no reason to. Removing the ability to disallow multiversion has more upsides than downsides. Additionally, in your case, the problem is on your side; convert your levels to 1.23 and you will not be getting any trouble.

ShakerNL wrote:
the low detail mode shouldn't be messed with

Yes it should because it was working wrong. The current behavior of low detail mode makes all well designed levels look either better than they used to or equally well in low detail mode. Another of its advantages is disabling the ability to cheat in order to find hidden paths and secrets or find one's way in a blind maze. Hardly any level designer ever intended you to be able to see your way in a blind maze, therefore fixing low detail means disabling a cheap cheat. If it bothers you a blind maze became nearly impossible to complete because of the low detail fix, maybe it's time to admit the level in question is badly designed and should not be on your level list.

ShakerNL wrote:
those bugfixes made many levels unplayable. (multiplayer wallclimb, and a bunch of tests for example) Yes, there still are game modes other than CTF.

Wallclimb is a bug and it's difficult to care if it's fixed as long as it works where necessary (Spaz filters). The fact it worked in the first place was a consequence of another JJ2 bug. I recall restoring wallclimb is there somewhere on our issue list but far from top priority. Meanwhile, the fact we were breaking tests that were based on bugs was completely acknowledged and intended. Similarly, we broke some CTF and other levels that were based on bugs. Do you see any CTF players complaining? No? That's because they either accepted the loss or use scripts to restore the initial gameplay of the level. See This Level Is Untitled for the sake of an example. The final sentence in that quote is simply insulting; you must be confusing us with Clan Ladder players. Approximately 6% of members of our development team are typical Clan Ladder players. About 50% represent JDC views. We play more game modes than you do.

ShakerNL wrote:
I believe that mp3 support, anti ammo cheat and server crashing protection (anti ASD) were available in the 2010 release.

Sure there were fixes of ammo cheats and server crashes in the past, duh. Currently no way of crashing a JJ2+ server is known however, while script kiddies can easily crash 2010 release servers. Because of a bug generated by BlurredD, imagine that. Mentioning mp3 support is out of place because it's not what cooba meant.

ShakerNL wrote:
The nice dev team doesn't really know how to properly test things either. Since there had to be a quick fix a week later. And it's not the first time, is it?

cooba wrote:
LOL. You really have no idea what you're talking about.

ShakerNL wrote:
I know what I'm talking about. Dev team gives people JJ2+, people don't like it, Dev team has to fix the mess so people will like it and vote for jj2+ on that site. So get back to work!

No you don't. First off, the squad of the Plus beta-testing team never lost members afaict. It only grew. This includes the times when BlurredD was in charge. This means some of us are more experienced than others but we know how to test things - or, at least, no less than in the past. But not everything can be potentially found; some of the bugs reported after the latest release still cannot be reproduced by any development team member. If you want us to test Plus releases on multiple operating systems with various hardware and register settings, you can sponsor us. I'll post a PayPal account where you can send money to so we can buy necessary computer components and software and then I promise we'll test each version of JJ2+ thoroughly. If not, we're still going to use the community to do as much as test JJ2+ for us. Yes, it's not the first time a quick fix within a week after a release takes place. The first time was in April 9, 2008. Another time in April 10, 2009. Another in April 8, 2010. How about you show some respect and at least read version history before you throw false accusations that it only started happening after handing out the project to the current development team? As to "get back to work", saying that is nothing else than ungrateful towards people who, out of pure good will, allow you to use a beta version of a project they create.
Go to2013-12-06Vote for JJ2+ I know what I'm talking about. Dev team gives people JJ2+, people don't like it, Dev team has to fix the mess so people will like it and vote for jj2+ on that site. So get back to work! emo emo
Go to2013-12-06Vote for JJ2+
ShakerNL wrote:
The nice dev team doesn't really know how to properly test things either.

LOL. You really have no idea what you're talking about.
Treylina wrote:
The way it works now is in the meantime.

No, it isn't.
Go to2013-12-06Vote for JJ2+ Yes, of course it's nice that some bugs and cheats are fixed. I'm talking about the extra bugs that get added in the new releases. The nice dev team doesn't really know how to properly test things either. Since there had to be a quick fix a week later. And it's not the first time, is it? emo
Go to2013-12-06Vote for JJ2+
ShakerNL wrote:
Well, for example: I miss the /np command (I'm not the only one missing it) /multiversion off command (1.23 nonplussers keep trying to connect), the low detail mode shouldn't be messed with, and those bugfixes made many levels unplayable. (multiplayer wallclimb, and a bunch of tests for example) Yes, there still are game modes other than CTF.

I believe that mp3 support, anti ammo cheat and server crashing protection (anti ASD) were available in the 2010 release.

You do realise there's different types of ammo cheating and server crashing, right? For example, unlimited ammo cheating wasn't detectable in the old plus.

As much as I do miss the low detail, it would often cause crashing between cycles, which was annoying. The way it works now is in the meantime.
Go to2013-12-04Vote for JJ2+ I don't want to get into the debate, but I do sometimes find myself typing /np even if I know I could just check the song file name with F9. Dunno, I think it'd still have a use. What do the others think?
Go to2013-12-04Vote for JJ2+ Anyway, still not going to vote. Deal with it emo I'd probably vote if the voting would be a few months earlier.
Go to2013-12-04Vote for JJ2+ I know about that. Some people like to use /np and look back later in the chatlog to see the music file. Now you have to write it down on some text file. It was easier emo "lazyism"
Go to2013-12-04Vote for JJ2+ There is no need for the /np command.
When you double tab F9 you will see which music file is playing.
Just sayin'. Don't know if it bothers you.
Go to2013-12-03Vote for JJ2+ Well, for example: I miss the /np command (I'm not the only one missing it) /multiversion off command (1.23 nonplussers keep trying to connect), the low detail mode shouldn't be messed with, and those bugfixes made many levels unplayable. (multiplayer wallclimb, and a bunch of tests for example) Yes, there still are game modes other than CTF.

I believe that mp3 support, anti ammo cheat and server crashing protection (anti ASD) were available in the 2010 release.
Go to2013-12-03Vote for JJ2+ Yeah, I miss server crashing, ammo cheating, and JJM, too.
Go to2013-12-03Vote for JJ2+ No thanks, since BlurredD stopped developing it, it became only worse.
Go to2013-12-02Vote for JJ2+ Go vote for JJ2+ as ModDB's Mod Of The Year! It certainly has been the mod of the year in our community, so why not!

emo emo
Go to2013-09-17Which hand do you use? I guess left-handed or right-handed people will see different splash screens?
Go to2013-09-17Which hand do you use? What a silly question emo
Go to2013-09-17Which hand do you use? So, how would this be important to the new plus?
Go to2013-09-17Which hand do you use? Thinking about it Trey is right, but w/e let's say I'm left handed
Go to2013-09-17Which hand do you use? I am pretty similar to you however I picked right cause that still is my main hand. However, I for example use the mouse with my left hand.
Go to2013-09-17Which hand do you use? It depends on what it is. To put some examples:
Pencil/pen: Left
Mouse: Right
Scissors: Right
Tennis racket: Ambidexterous (I'm pretty crappy at it though, I found it hard to make a choice of what hand to stick practicing with)
Brushing teeth: Left
Brushing/drying hair: Ambidexterous
TMI: Right

So...what am I? I'd like to say it depends, though I'll put ambidexterous anyway. On the handedness article, mixed-handedness defines me the most accurately.
Go to2013-09-16Which hand do you use? I could write with both hands until 6 years ago, when I realized I write something faster with right hand in school. So I kept writing with right, and my left hand became useless emo I can't even shoot with left hand properly. But I play football with left leg.
Go to2013-09-15Which hand do you use? Damnit we're losing can I be with the right handed ? emo
Go to2013-09-15Which hand do you use? My educator at primary school was convinced I lacked fine motor skills until they eventually realized I needed a scissor designed for left-handed people. emo
Go to2013-09-15Which hand do you use? them right-handed bastards think they're cool because they can use scissors properly
Go to2013-09-14Which hand do you use? 90% of people are right handed
Go to2013-09-14Which hand do you use? So much for statistics: http://en.wikipedia.org/wiki/Handedness
Go to2013-09-14Which hand do you use? I use my left hand for everything - except for brushing my teeth! emo
Go to2013-09-14Which hand do you use? same as Anubis...
I use my right hand but I wank with my left hand
Go to2013-09-14Which hand do you use? I had dirty thoughts when I saw this question.
Go to2013-09-14Which hand do you use? In real life...
Go to2013-09-14Which hand do you use? which hand i use to move rabbit or i shooting/jumping/changing ammo?
Go to2013-09-14Which hand do you use? This goes into JJ2 Related since it may be important in the upcoming release of JJ2+
Go to2013-05-24JDC returning New info over at http://www.jazz2online.com/jdc/, better check that out! emo
Go to2013-05-06JDC returns I keep my fingers crossed Ubbe emo
Go to2013-05-05JDC returns I'm gonna win this one 4 sure!!

Hue, hue, hue, gibe win please emo
Go to2013-05-05JDC returns JDC 22 will begin on June 1st.

I was going to post a new thread but then decided this one has a nice title emo
Go to2012-12-15JDC returns JDC started, go duel! emo
Go to2012-12-14JDC returns With one day left to go till JDC starts, I thought I'd inform everyone of JDCE too. What is JDCE? It's a 1v1 single elimination tournament running alongside JDC. You should sign up if you like duels/tournaments/winning JDC.

It's pretty easy to sign up, just go to http://www.jazz2online.com/jdc/news/comments.php?id=550 and post a comment!

See the link above for more information also. emo

Season's Greetings to all!
Go to2012-12-06JDC returns Official applications have started! If you're interested in becoming an official, check out this link:

http://www.jazz2online.com/jdc/news/comments.php?id=549
Go to2012-12-04JDC returns Great! I am glad to see JDC is back. I maybe won't be active that much like in previous seasons, because I have a lot of other important stuffs to do (training, school, exams for university...). I will try to play events, so I won't miss the party!
Go to2012-12-04JDC returns It has! But this sort of thing won't happen again.
Go to2012-12-03JDC returns It's been a while.
Go to2012-12-03JDC returns cool I've heard a lot about it .
Go to2012-12-03JDC returns Holey moley! xP
Go to2012-12-03JDC returns fu,u want to turn us into no lifers just before christmas emo
Go to2012-12-03JDC returns wb
Go to2012-12-03JDC returns I'm winning this time 4 sure, hue hue urbs OP emo
Go to2012-12-03JDC returns The duel ladder is set to return on December 15th.



After what was a way too long pause, the site is functional, and everything is ready to go, exactly the way you remember it – including a surprise or a two. Go log in now, so your account is marked as active!

http://www.jazz2online.com/jdc/
Go to2012-11-03I gotta ask. o ok
Go to2012-11-03I gotta ask. It could be due to dustbin getting cleaned. You see, when a post gets deleted, it stays in the thread and still counts as a post. However, when it's deleted from the dustbin, it permanently disappears. You might have had a few posts in deleted threads - moti certainly did.
Go to2012-11-03I gotta ask. Why and when did moti's and mine post counts drop from over 200 to below 200?
Go to2012-11-02Season 7 proposals
cooba wrote:
I agree this is the explanation, but there's a deeper reason for the lack of interest, which I'm going to demonstrate:

The current system allows the top four to sit comfortably until the score limit is hit. In the previous system, where the season was over as soon as the score limit was hit, each non-leading clan had much more motivation to ascend the ladder and precede the leader. (I can't speak with 100% certainty here but I'm pretty sure GpW would be doing more than just posting idle comments, if there had been no playoffs.)

There is also the psychological effect of arranging your own CWs and choosing your opponent. Even if clanwars usually happen only between the top clans, making the process institutionalised takes away some of the "thrill" so to speak.

While there haven't been many CW's in the past, the statement that playoffs increased the number of clanwars is simply false, as proved by my earlier post. Therefore there is little to no benefit of keeping the playoff system in place.

The purpose of introducing the play-off system was actually to give the ladder a bit more prestige, since it used to be seen as just something that did not prove anything that we did while we waited for the next edition of JJ2WC. Anyway, I can follow your reasoning now, and eventhough I am not entirely convinced that trying out a tweaked version of the old system will make for more fun or more clanwar activity, I see no harm in trying it out next season (unless other admins disagree, of course).


Quote:
PS. All this nonsense about "rushing ladders" can be solved with a simple clause:
A clan may not submit or verify any matches until the clanwar challenge is either accepted or refused

That would solve the problem in the final stage where a clan might try to avoid a clanwar that they might lose by hitting 200 by playing a ton of ladder matches, yes, but it will do very little to put a cap on rewarding activity in general, which is one of the things that the play-offs do (but probably to a larger extent than you would prefer).
Go to2012-11-02Season 7 proposals Haha or learn math iustyn, if GpW has more points, we will earn more if we win the CW as well.
The gap was just too big, now that isnt the case anymore.
Go to2012-11-02Season 7 proposals hahaha so go play ladders cdf xDDDD emo emo
Go to2012-11-02Season 7 proposals http://www.jazzjackrabbit.net/index.php?league=1&season=1&op=inter&id=2

13, according to the calculator
Go to2012-11-02Season 7 proposals Yup agreed. Looks like we lose 22 points, should read b4 I click next time I guess.
Go to2012-11-02Season 7 proposals Almost no one knows the rules, I have to admit that they are quite large and complicated now, but its people's own responsibility to know them.
Go to2012-11-02Season 7 proposals ups, lol did not know about that oneemo

c'est la vie emo


EDIT: Would like to add one thing tho, if the above rule is true... why the hell are people moaning about clanwars then, if even the 3 times per season decline rule doesn't hold anymore then basically any aspiring clan that want's to force a cw can do it EASILY.
Go to2012-11-02Season 7 proposals
Lithium wrote:
The definition should be correct emo

King probably thought of 2 POINTS 2 POINTS emo


I did know what he meant by that, i just asked which points exactly as i wrote a lot of stuff so perhaps i could elaborate
Go to2012-11-02Season 7 proposals §2.1 Clans with 40 points or more may not refuse clanwars against clans with a lower rank than their own, but they may refuse to play normal matches or reschedule the clanwar by using the "change day" button (max 30 days into the future, as the script will tell you).

It is literally stated here.
Go to2012-11-02Season 7 proposals I've been looking into the rules and concluded I forgot they changed before this season.
I can't find anything about being able to refuse CWs 3 times anymore.

§2.1.2 If they do refuse a clanwar against a lower ranked clan, they will lose the amount of points they would have lost if the clanwar were lost 40-0. The other clan gets no points.

According to this rule, GpW should already have lost 22 points, as GpW refused on Wednesday.

So GpW should have 34 points at this moment.
If they refuse or not accept before next Wednesday, they will lose another 7 points, which will mean GpW will then have 27 points and CDF will have 30 and will advance to the playoffs.

I wonder if Im wrong, or if admins are too lazy to maintain their own rules.
Go to2012-11-01Season 7 proposals
MasterSven wrote:
If you refuse 2 more times, which means 2 weeks, then you will lose 50 points imo, so save yourself the effort.

(Actually, 22 rather than 50, so in a situation without additional regular matches on either side, they would still end up in the playoffs lol.)
Go to2012-11-01Season 7 proposals
cooba wrote:
Also: the 2-1-0 distribution of points was a good change, and I hope it stays even if playoffs are removed.


This is exactly what I suggested 5 seasons ago. Unfortunately they didn't want to implement it until this season.
Go to2012-11-01Season 7 proposals If you refuse 2 more times, which means 2 weeks, then you will lose 50 points imo, so save yourself the effort.
If you don't want to CW us then you most certainly would not want to participate in the playoffs, if you give us the playoff spot we are statisfied as well.
Go to2012-11-01Season 7 proposals
cooba wrote:
Also: the 2-1-0 distribution of points was a good change, and I hope it stays even if playoffs are removed.


Indeed, it should stay.
Go to2012-11-01Season 7 proposals Also: the 2-1-0 distribution of points was a good change, and I hope it stays even if playoffs are removed.
Go to2012-11-01Season 7 proposals The old system could work with some improvements. I'll see about gathering all the good ideas and putting them into another "Improving rules" thread at the end of the season.
Go to2012-11-01Season 7 proposals Nop GpW wouldn't be doing anything more tbh, why do you think cdf is willing to have a cw with us - we don't have a warteamemo
So again, while I can't speak for everyone (but 1 do speak for around 1/10th, so that's quite a lot I suppose), we most definitely wouldn't have been more interested.

Some other season maybe.

Fact is, you adapt to the rules before the season and I'm not sure what we prefer.
I mean one of the things most of you seem to forget as well is that cw's on jj2 count for more than just the points. They're about pride as well. So for example, having won a ladder once, now a single cw might be more important to me than the ladder. Beating CC would be much prefered to winning the ladder. That might not be true for all clans, but is true for us atm.

We might do more cw's in the future tho, because we know we suck so we can actually do them for fun, because our lack of quality means we have no ambition anymore. Again, we are and will for some time continue to be, indifferent to the system as long as it doesn't change mid-season, which hasn't really happened up till now and we don't expect to be happening anytime soon.


I suppose if people want so desperately to go back to the old system, that works for us as well. The clause cooba mentioned seems like it could do the trick.

We could actually apply it to the current system as well, in which case the 4th clan (or all of them is the situation is close) could be kicked out of the top 4 by a challenger (cdf in this case), even if the 1st clan were to reach the 200 points before the date of the cw in question. All this would do is delay the playoffs for a bit, but that's no biggie, I think. Actually I think this would be the natural thing to do (a sort of evolution of the system if you will).

So we get the playoffs and the "rush" factor, at the end of the season. Because under the current rules I'm pretty sure GpW could stall out CDF? (not sure tho, our first "no" was just me being lazy and hoping they'd give up, I hate devoting time to organizing anything right now)
Go to2012-11-01Season 7 proposals sorry nie chcialo mi sie twojego postu czytac : - D
Go to2012-11-01Season 7 proposals Very well, then:
Quote:
I seriously think the lack of clanwars is to be explained as lack of interest on the part of the warteams in the major clans.

I agree this is the explanation, but there's a deeper reason for the lack of interest, which I'm going to demonstrate:

The current system allows the top four to sit comfortably until the score limit is hit. In the previous system, where the season was over as soon as the score limit was hit, each non-leading clan had much more motivation to ascend the ladder and precede the leader. (I can't speak with 100% certainty here but I'm pretty sure GpW would be doing more than just posting idle comments, if there had been no playoffs.)

There is also the psychological effect of arranging your own CWs and choosing your opponent. Even if clanwars usually happen only between the top clans, making the process institutionalised takes away some of the "thrill" so to speak.

While there haven't been many CW's in the past, the statement that playoffs increased the number of clanwars is simply false, as proved by my earlier post. Therefore there is little to no benefit of keeping the playoff system in place.



PS. All this nonsense about "rushing ladders" can be solved with a simple clause:
Quote:
A clan may not submit or verify any matches until the clanwar challenge is either accepted or refused
Go to2012-11-01Season 7 proposals The definition should be correct emo

King probably thought of 2 POINTS 2 POINTS emo
Go to2012-11-01Season 7 proposals
Quote:
what points lol
Quote:


In lack of better terms, a part of something; moti's post has 4 points there.


HAHAHAHAHHAhahhahaha emo emo

edit: DAMNNIT i cant deal with these quote commands
Go to2012-11-01Season 7 proposals
King wrote:
what points lol


In lack of better terms, a part of something; moti's post has 4 points there.

i:m wrote:
new clans are new clans. its their bussiness if they have 0 points of 213 (if they make the clan in the middle of ladder season or earlier or later). also about amount of points - its every clans individual bussiness if and how they gain them and how much. one clan can play 15 ladders per day and gain 15 (or 30 w/e) points, one can regularly challenge leading clans for clanwars. i guess there isnt any perfect solution for this case overall, in every option/proposition there is something ridiculous or unfair.
i personally dislike playoffs system, imo it makes ladder boring and sometimes even nonsensical.


Oh, I'm sorry, I didn't see a part of your previous post that says the season would have a timelimit. Then I guess you're right.
Go to2012-11-01Season 7 proposals new clans are new clans. its their bussiness if they have 0 points of 213 (if they make the clan in the middle of ladder season or earlier or later). also about amount of points - its every clans individual bussiness if and how they gain them and how much. one clan can play 15 ladders per day and gain 15 (or 30 w/e) points, one can regularly challenge leading clans for clanwars. i guess there isnt any perfect solution for this case overall, in every option/proposition there is something ridiculous or unfair.
i personally dislike playoffs system, imo it makes ladder boring and sometimes even nonsensical.
Go to2012-11-01Season 7 proposals what points lol
Go to2012-11-01Season 7 proposals Indeed. And what of the new clans? I don't think it would be fair for a new clan to start out with 0 points while the rest have around 200 or something.

Also:

i:m wrote:
again im opening thread because
1. i see no reason to close it (closing it only because someone disagreed with lithium is kinda weird)

I would have closed it earlier if that was the reason emo

I would have also replied to your other points, but Grytolle's post did it instead. hf
Go to2012-11-01Season 7 proposals
i:m wrote:
btw about the 7th season; my proposition is to make the ladder depended on ummm time, not on amount of points, i mean: no playoffs, just ladders and cws if someone wants, no point limit. for example every season takes half a year, during this time every clan can play as many games as they want to, so there is no 'rushing ladders' problem anymore.

Wouldn't people just be even more incentivized to rush ladders? If there are no max points, it makes sense to just keep rushing indefinitely to make sure that you win
^^^