While its interesting, im quite sure nobody really cares that much about za.
Still il try to explain this ( the only logical answer which makes sense to me). Gucky probably had his team leave the server or something,so he ended upplaying alone against bots and 3 daily newbies. He gets ownage stats,shit load of scores and caps, and also his "skill" boosts. The reason why his score is lower than legend guards is becuz u dont get a lot of score for pwning players with low skill, while legend guard must have had someone strong on his team and fought someone strong aswell, so scoring flags(he was s a lot) gave him a lot of score.
I dont know of any other explanation, im not even sure if this is true, its just a guess.
Player: Air!
Air: ?
While its interesting, im quite sure nobody really cares that much about za.
Still il try to explain this ( the only logical answer which makes sense to me). Gucky probably had his team leave the server or something,so he ended upplaying alone against bots and 3 daily newbies. He gets ownage stats,shit load of scores and caps, and also his "skill" boosts. The reason why his score is lower than legend guards is becuz u dont get a lot of score for pwning players with low skill, while legend guard must have had someone strong on his team and fought someone strong aswell, so scoring flags(he was s a lot) gave him a lot of score.
I dont know of any other explanation, im not even sure if this is true, its just a guess.
bah waste admin's time for something like this. i havent seen anyone "important" to spend much time in za and its quite irrelevant. Gacky and legend guard probably dont even know about zstats.
Player: Air!
Air: ?
bah waste admin's time for something like this. i havent seen anyone "important" to spend much time in za and its quite irrelevant. Gacky and legend guard probably dont even know about zstats.
I believe it is as King mentioned. Your score depends on who you play against. If you play vs bots 24/7 of who both of them have a low skill level, you won't get a higher score either. It works the same in JDC the next rounds.
I believe it is as King mentioned. Your score depends on who you play against. If you play vs bots 24/7 of who both of them have a low skill level, you won't get a higher score either. It works the same in JDC the next rounds.
I believe it is as King mentioned. Your score depends on who you play against. If you play vs bots 24/7 of who both of them have a low skill level, you won't get a higher score either. It works the same in JDC the next rounds.
Indeed.
It's based on your own and the opponets skill. You can get a maximum of 5 points/map.
"The myth that women should not lift heavy is advanced only by women who fear effort and men who fear women." -Eric Midkiff
[quote="Vegito"]I believe it is as King mentioned. Your score depends on who you play against. If you play vs bots 24/7 of who both of them have a low skill level, you won't get a higher score either. It works the same in JDC the next rounds.[/quote]
Indeed.
It's based on your own and the opponets skill. You can get a maximum of 5 points/map.
Okay, let's start with one thing: ZStats is one really badly coded mess. Cough.
King wrote:
u dont get a lot of score for pwning players with low skill, while legend guard must have had someone strong on his team and fought someone strong aswell, so scoring flags(he was s a lot) gave him a lot of score.
This would seem like the best explanation. I don't actively monitor (or even passively) the stats (nor do I technically have the right to look at the tables) so I don't know about how it actually works, but I guess that is the reason why Legend Guard got more points.
Okay, let's start with one thing: ZStats is one really badly coded mess. Cough.
[quote="King"]u dont get a lot of score for pwning players with low skill, while legend guard must have had someone strong on his team and fought someone strong aswell, so scoring flags(he was s a lot) gave him a lot of score.[/quote]
This would seem like the best explanation. I don't actively monitor (or even passively) the stats (nor do I technically have the right to look at the tables) so I don't know about how it actually works, but I guess that is the reason why Legend Guard got more points.