People join servers on JJ2 to play battle and CTF and tests and spectate. Players join to play games. The average JJ2 player doesn't want to hear about your sexual emotions or your interpersonal conflicts with other players or meaningless unprovoked insults.
There is an extreme amount of childishness in this game recently. There are teenagers who seem to lack the self-discipline to be more discerning about what they say, and what they don't say. There are adults who continue to behave inapropriately, irrespective of their age.
There should be at least some servers where players are required to behave maturely, or at least attempt to do so. JJ2 has to become an environment where younger players can learn to exemplify a decree of professionalism.
In contrast, it seems mostly JJ2 is where older players will instead continue to behave recklessly and inconsiderately. If this game's internet-mode were monitored by its copyright-holders (like many modern games are) then a plethora of player behaviors would result in restrictions against using official servers, or the game would just be depreciated by the gross negligence of its players regarding the procurement of a respectful-attitude environment.
I'm not just saying this to be hateful or to place blame or anything, I really just am disapointed by the lack of moderation concerning chat on JJ2, and I think that chat in JJ2 servers could afford to be moderated much more strictly, and also that players have to learn to be more discerning about what is apropriate to say in a scenario/situation like a JJ2 server.
It may not be entirely effortless to carefully consider what might be too extremely inconsiderate to be worth saying on a JJ2 server chat. That amount of effort, is what distinguishes exemplary behavior, from intolerable behavior though.
Thanks for taking the time to read my opinion and consider my message // Sorry again about the forum spam
JJ2 needs more strictly moderated servers...
People join servers on JJ2 to play battle and CTF and tests and spectate. Players join to play games. The average JJ2 player doesn't want to hear about your sexual emotions or your interpersonal conflicts with other players or meaningless unprovoked insults.
There is an extreme amount of childishness in this game recently. There are teenagers who seem to lack the self-discipline to be more discerning about what they say, and what they don't say. There are adults who continue to behave inapropriately, irrespective of their age.
There should be at least some servers where players are required to behave maturely, or at least attempt to do so. JJ2 has to become an environment where younger players can learn to exemplify a decree of professionalism.
In contrast, it seems mostly JJ2 is where older players will instead continue to behave recklessly and inconsiderately. If this game's internet-mode were monitored by its copyright-holders (like many modern games are) then a plethora of player behaviors would result in restrictions against using official servers, or the game would just be depreciated by the gross negligence of its players regarding the procurement of a respectful-attitude environment.
I'm not just saying this to be hateful or to place blame or anything, I really just am disapointed by the lack of moderation concerning chat on JJ2, and I think that chat in JJ2 servers could afford to be moderated much more strictly, and also that players have to learn to be more discerning about what is apropriate to say in a scenario/situation like a JJ2 server.
It may not be entirely effortless to carefully consider what might be too extremely inconsiderate to be worth saying on a JJ2 server chat. That amount of effort, is what distinguishes exemplary behavior, from intolerable behavior though.
Thanks for taking the time to read my opinion and consider my message // Sorry again about the forum spam
It's not nearly as bad as 10 years ago to be honest, I remember a lot of my time as an admin of Zeal Duels included reacting to flame wars or analyzing chat logs regarding players' behaviour. However it comes to mind that, for example in Puke Nukem servers, some of the Trustee admins are inactive nowadays, for example Naps who stopped playing after recent events that happened last year. The rules about personal attacks are quite clear but there need to be more crew members available for reporting such behaviour to, maybe even a dedicated room in Puke Nukem Discord or an announcement that includes the usernames of crew members you can talk to.
It's not nearly as bad as 10 years ago to be honest, I remember a lot of my time as an admin of Zeal Duels included reacting to flame wars or analyzing chat logs regarding players' behaviour. However it comes to mind that, for example in Puke Nukem servers, some of the Trustee admins are inactive nowadays, for example Naps who stopped playing after recent events that happened last year. The rules about personal attacks are quite clear but there need to be more crew members available for reporting such behaviour to, maybe even a dedicated room in Puke Nukem Discord or an announcement that includes the usernames of crew members you can talk to.
I agree. It would take a lot of effort from the server owner alone to moderate chat effectively. This typically needs an active moderator team in the server to moderate the chat, like Anubis explained.
Inappropriate behavior in the game's livestream chats seems to be a rising trend too, which is sad to see.
I agree. It would take a lot of effort from the server owner alone to moderate chat effectively. This typically needs an active moderator team in the server to moderate the chat, like Anubis explained.
Inappropriate behavior in the game's livestream chats seems to be a rising trend too, which is sad to see.
The URL below is a link to the Waybackmachine Archive record of the EpicMega Games message board JJ2 forum during October 1997. Please feel free to take a look:
Note the following rules suggestion, typed in boldtext on the page:
"As we encourage people of any age to use this service, we would appreciate it if you could refrain from using bad language in your messages."
The description of the creative vision in that sentence should probably be adhered to on JJ2 itself.
Consequentially, players should be held accountable for their behavior in JJ2:
=-> Bullying other players, especially younger players, should make you lose respect from your peers.
=-> Uncalled-for insults, regardless of your rationale, should make you lose friends and potential allies.
=-> Cruelty, and being mean in general, should devalue your own enjoyment of life and sense of well-being.
Maybe (just maybe) those would be overtly-strict punishments; alas, I'm not contributing them as ideas for punishments; rather I'm describing my observation of the cause-and-effect interactions regarding players' levels of respect and tolerance toward one another, within the JJ2 community. So, in other words, don't take this post as an advisory, it's meant moreso in the sense of a predicative evaluation.
The URL below is a link to the Waybackmachine Archive record of the EpicMega Games message board JJ2 forum during October 1997. [i]Please feel free[/i] to take a look:
[u]https://web.archive.org/web/19971022034736/http://www.epicgames.co.uk/wwwboard/wwwjazz2.html[/u]
Note the following rules suggestion, typed in boldtext on the page:
[b]"As we encourage people of any age to use this service, we would appreciate it if you could refrain from using bad language in your messages."[/b]
The description of the creative vision in that sentence should probably be adhered to on JJ2 itself.
Consequentially, players should be held accountable for their behavior in JJ2:
=-> Bullying other players, especially younger players, should make you lose respect from your peers.
=-> Uncalled-for insults, regardless of your rationale, should make you lose friends and potential allies.
=-> Cruelty, and being mean in general, should devalue your own enjoyment of life and sense of well-being.
Maybe (just maybe) those would be overtly-strict punishments; alas, I'm not contributing them as ideas for punishments; rather I'm describing my observation of the cause-and-effect interactions regarding players' levels of respect and tolerance toward one another, within the JJ2 community. So, in other words, don't take this post as an advisory, it's meant moreso in the sense of a predicative evaluation.